Halo Legends is a collection of seven short stories relating to the Halo universe. Announced at Comic-Con and financed by 343 Industries, the animation was created by five Japanese production houses: Bones, Casio Entertainment, Production I.G., Studio 4°C, and Toei Animation. Shinji Aramaki, creator and director of Appleseed and Appleseed Ex Machina, serves as the project's creative director.
Runtime: 20 minutes
Halo Legends - Cortana (Halo) - Netflix
Cortana is a fictional artificial intelligence character in the Halo video game series. Voiced by Jen Taylor, she appears in Halo: Combat Evolved and its sequels, Halo 2, Halo 3, Halo 4 and Halo 5: Guardians. She also briefly appears in the prequel Halo: Reach, as well as in several of the franchise's novels, comics, and merchandise. During gameplay, Cortana provides backstory and tactical information to the player, who often assumes the role of Master Chief Petty Officer John-117. In the story, she is instrumental in preventing the activation of the Halo installations, which would have destroyed all sentient life in the galaxy. Cortana's original design was based on the Egyptian queen Nefertiti; the character's holographic representation always takes the form of a woman. Game developer Bungie first introduced Cortana—and Halo—through the Cortana Letters, emails sent during Combat Evolved's production in 1999. The relationship between Cortana and Master Chief has been highlighted by reviewers as one of the most important parts of the Halo games' story. Cortana has been recognized for her believability and character depth as well as her sex appeal. The character was the inspiration for Microsoft's intelligent personal assistant of the same name.
Halo Legends - Description - Netflix
Cortana is an artificial intelligence constructed from the cloned brain of Dr. Catherine Elizabeth Halsey, the creator of the SPARTAN supersoldier project; Halsey's synaptic networks became the basis for Cortana's processors. Cortana is classified as a “smart” AI, meaning that her creative matrix is allowed to expand, in contrast to the limited matrix of other “dumb” AI characters in the stories. Cortana and other AIs are subject to a seven-year lifespan, after which they begin to dissemble and think themselves to death in a process known as rampancy. In the games, Cortana often serves as an advisor and assistant to the player character, hacking alien computer systems and decoding transmissions. The character is portrayed as occasionally smug about her abilities. Halsey sees Cortana as a teenage version of herself: smarter than her parents, always “talking, learning, and eager to share her knowledge”. Cortana is described as having a sardonic sense of humor and often cracks jokes or wryly comments, even during combat. As an artificial construct, Cortana has no physical form or being. Cortana speaks with a smooth female voice, and projects a holographic image of herself as a woman. Cortana is said to resemble Halsey, with a similar attitude “unchecked by military and social protocol”. In Halo: The Fall of Reach, Cortana is described as slender, with close-cropped hair and a skin hue that varies from navy blue to lavender, depending on her mood. Numbers and symbols flash across her form when she is thinking. Franchise development coordinator Frank O'Connor commented that Cortana is not nude, as a digital representation has no clothes or privates. 343 Industries decided to explain her settled appearance as a reflection of her personality; “So one of the reasons she [appears as she does] is to attract and demand attention. And she does it to put people off so that they're on their guard when talking to her and she has the upper hand in those conversations,” he explained.
Halo Legends - References - Netflix